By Blizzard Apr 16, 2013
Patch 5.2 Hotfixes: April 16

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.



Below is a listing of 5.2 Hotfixes by date. A compilation of 5.2 Hotfixes is also available.



Patch Information





April 16




  • Classes


    • Druids


      • Glyphs


        • Glyph of Regrowth should now properly remove the periodic component of Regrowth while active.

           







  • Quests

    • Secrets of the First Empire: Fixed an issue where an excessive amount of Trillium Bars could be removed while completing the quest.

    • Securing A Future: Lady Jaina Proudmoore should reappear properly if the player logs out while completing the quest.

       



  • Creatures

    • Maturing Raptor should spawn more frequently now.

    • Trained Compy should spawn more frequently now.

       



  • Raids, Dungeons, and Scenarios

    • Throne of Thunder

      • Durumu the Forgotten

        • Durumu will now have a longer delay before resuming his attacks while the maze of Eye Sores despawn.



      • Iron Qon

        • During the final phase of the encounter, Iron Qon's Quilen champions should no longer try to reposition themselves in 10-player and 25-player Heroic difficulty.

        • Reduced the health of Ice Tomb.



      • Ji-Kun

        • Fixed an issue where players with Daedalian Wings may incorrectly receive the Lesson of Icarus debuff while flying between some of the upper nests.



      • Primordius

        • Fixed an issue that could cause Fully Mutated players to deal excessive damage to Living Fluids or Viscous Horrors that are under the effects of a Warlock's Immolate.

        • Reduced the health of Primordius by 11% in 10-player and 25-player Heroic difficulty.

        • Reduced the health of Viscous Horrors by 15% in 10-player and 25-player Heroic difficulty.



      • Tortos

        • Fixed an issue where certain situations could cause Whirl Turtles to travel more slowly than intended when kicked.



      • Twin Consorts

        • Reduced the health of Lu'lin and Suen by 10% in Raid Finder difficulty.

           







  • Items

    • Socketing a legendary Meta Gem (Capacitive Primal Diamond, Courageous Primal Diamond, Indomitable Primal Diamond, and Sinister Primal Diamond) to a bind-on-equip helmet now causes the helmet to become soulbound.

    • Courageous Primal Diamond should no longer have its Clearcasting effect get overwritten incorrectly, and the Clearcasting effect should no longer activate if the character is not in combat.

    • Indomitable Primal Diamond should now properly have a chance to activate the Fortitude effect received from all damage sources, not just from auto-attacks.

    • Rune of Re-Origination should now activate its effect more frequently for Hunters.

       





April 10




  • Classes


    • Paladin


      • Item Sets


        • Tier-15 Retribution Paladin 2-piece set bonus will no longer interrupt the Paladin's weapon swing timer when Exorcism is cast.

           







  • Quests

    • Charged Moganite: Players under the effects of Charged Moganite will now deal a flat amount of nature damage against a target, subject to the effects of Resilience and other effects that reduce spell damage.

    • The Darkness Within: Captain Doren should no longer get stuck in evade if a player dies while he is casting Rejection.

       



  • Creatures

    • Loa-Infused Bladetalon now deals less damage when using the Pounce ability.

       



  • Raids, Dungeons, and Scenarios

    • Throne of Thunder

      • Elemental and Restoration Shamans are now eligible for caster staves that give a bonus to Spirit (Giorgio's Caduceus of Pure Moods, and Suen-Wo, Spire of the Falling Sun) in Raid Finder difficulty and via bonus rolls.

      • Elemental Shamans are now eligible for caster staves that give a bonus to Hit (Dinomancer's Spiritbinding Spire) in Raid Finder difficulty and via bonus rolls.

      • Council of Elders

        • Decreased the power gain rate of possessed council members in 10-player Normal difficulty.

        • Frost King Malakk now deals less damage with each stack of Frostbite in 10-player Normal difficulty.

        • Sul the Sandcrawler now deals less damage with Sandbolt in 10-player Normal difficulty.



      • Durumu the Forgotten


      • Horridon

        • Reduced the health of Farraki Wastewalkers, Gurubashi Venom priests, Drakkari Frozen Warlords, and Amani Warbears in the Horridon encounter by 15% in 10-player Normal difficulty.

        • Drakkari Frozen Warlord now deals less damage with Mortal Strike in 10-player Normal difficulty.

        • Risen Drakkari Champions and Warriors now deals less damage with Deadly Plague in 10-player Normal difficulty.



      • Primordius

        • Reduced the health of Primordius slightly in 10-player and 25-player Heroic difficulty.



      • Tortos

        • Whirl Turtles now have a reduced base movement speed in 10-player Normal difficulty.

        • Vampiric Cave Bats now deal less damage in 10-player Normal difficulty.





    • Heart of Fear

      • Garalon

        • Garalon's enrage timer has been increased to 12 minutes, up from 7 minutes in 10-player and 25-player Normal difficulty.

           







  • Items

    • Brutal Talisman of the Shadow-Pan Assault now grants a reduced bonus of 6908 to Strength when the effect is activated in PvP combat, down from 8800. The bonus remains unchanged when the effect is activated in PvE combat.

    • Vicious Talisman of the Shadow-Pan Assault now grants a reduced bonus of 6908 to Agility when the effect is activated in PvP combat, down from 8800. The bonus remains unchanged when the effect is activated in PvE combat.

       





April 9




  • Classes


    • Hunter


      • Talents


        • Powershot now has a 25% decrease to damage, cast time, cooldown, and focus cost.

           







  • Raids, Dungeons, and Scenarios

    • Throne of Thunder

      • Durumu the Forgotten

        • Safe spots in the maze of Eye Sores now appear earlier, before the Disintegration Beam starts moving.

        • Adjustments were made to visual effects for Eye Sores to make it easier to see the maze.



      • Primordius

        • Mutated Abomination effect once again reduces his damage taken from non-Fully Mutated players by 75% on 10-player and 25-player Heroic difficulty only.

           







  • Bug Fixes

    • Fixed a crash that occurred when Gnomes or Tauren log into the game while riding a mount over water.

       





April 8




  • Creatures


    • Zandalari Beast Handler is now properly seated in a saddle while riding a Direhorrn.

       



  • Raids, Dungeons, and Scenarios

    • Throne of Thunder

      • Giorgio's Caduceus of Pure Moods is no longer being awarded to Elemental and Restoration Shamans on Raid Finder difficulty or via bonus rolls.

      • Primordius

        • During the Primordius encounter, spells which dispel a single harmful effect (Sear Magic, Singe Magic, or Mass Dispel) will no longer work if any of the positive effects are active on the target (Improved Synapses, Keen Eyesight, Thick Bones, Clear Mind, or Fully Mutated).



      • Ra-den

        • Fixed an issue that could prevent Ra-den from absorbing Essences of Anima/Vita as intended.

        • Engaging Ra-den now resets the cooldown on Reincarnation for Shamans.

           







  • Bug Fixes

    • Fixed an issue where some situations could cause players to not receive credit towards Pay to Slay or It Was Worth Every Ritual Stone achievement after defeating Incomplete Drakkari Colossus.

       





April 4




  • Quests


    • Extended Shore Leave: This quest has been temporarily removed from quest rotation to address an issue with the Zandalari Warship.

       



  • Raids, Dungeons, and Scenarios

    • Fixed an issue where Warlocks remained in the wrong phase at The Black Temple after completing the quest Seek the Signal.

    • Throne of Thunder

      • Durumu the Forgotten

        • During the Light Spectrum phase, Yellow Eye's cone now moves more quickly on Raid Finder difficulty.

           







  • Items

    • Darkmoon Card: Blue Dragon now has a reduced chance to activate its effect for characters that are level 61-69 and its effect no longer activates for characters above level 69.

       





April 2




  • General


    • Brightly Colored Eggs now spawn more frequently.

       



  • Quests

    • To the Skies!: Fixed an issue where players would remain on Thunderwing and be unable to progress to Stage 3.

       



  • Raids, Dungeons, and Scenarios

    • Throne of Thunder

      • Assassination Rogues should no longer be receiving non-dagger agility weapons from bonus rolls and Raid Finder.

      • Vampiric Cave Bat now deals less damage in Raid Finder difficulty.

      • Durumu the Forgotten

        • Eye Sore and Mind Daggers now deal less damage on Raid Finder difficulty.

        • Amber Fog, Azure Fog, and Crimson Fog now remain visible after being revealed on Raid Finder difficulty.

           







  • Items

    • Inscribed Bag of Hydra-Spawn now has an increased chance to activate its shielding effect.

       





March 29




  • Classes


    • Mage


      • Tier-15 Fire/Frost 4-piece set bonus should now properly increase Frostbolt's chance to activate Fingers of Frost effect.



    • Priest

      • Tier-15 Discipline/Holy 4-piece set bonus should summon a Golden Apparition that now heals for the correct amount and can activate Divine Aegis.



    • Rogue

      • Combat

        • Blade Flurry now has a range of 8 yards, up from 5 yards, and will only hit targets that are within the Rogue's line-of-sight.

           







  • Raids, Dungeons, and Scenarios

    • Ji-Kun's Feed Young ability should now be slightly easier to intercept.

    • To the Skies!: Fixed an issue where the Hail of Arrows debuff not being removed after defeating Beastmaster Horaki.

       



  • Items

    • Enchant Weapon - Glorious Tyranny can no longer be used on other player's weapons and will cause bind-on-equipped items to become soulbound.

    • Lightning-Imbued Chalice now has a greatly increased chance to generate Infinite Power.

       





March 27




  • Classes


    • Druid


      • Tier-15 Feral Druid 2-piece set bonus should now work correctly with Savage Roar while Glyph of Savagery is active.



    • Monk

      • Tier-15 Brewmaster Monk 2-piece set bonus should now correctly increase Stagger by 12%.

      • Fixed a situation where Tier-15 Mistweaver Monk 2-piece set bonus could cause Renewing Mist to heal more than intended.

      • Charges of Mana Tea, Tigereye Brew, and Elusive Brew will now be removed after the Preparation buff wears off in Battlegrounds.



    • Paladin

      • Fixed an issue where Word of Glory or Eternal Flame did not work when both Divine Purpose and Tier-15 Protection Paladin 2-piece set bonus was present.



    • Priest

      • For Discipline Priests with Divine Aegis, Prayer of Healing criticals should now heal for the correct amount.

      • Power Word: Solace should now correctly have a chance to activate item and enchantment effects.



    • Shaman

      • Chain Heal now heals for 20% more.

      • Healing Rain now heals for 20% more.

      • Restoration

        • Earthliving Weapon now heals for 20% more.

           







  • Creatures

    • Itoka's Strange Metal Ingot can now be looted by multiple players.

    • Oondasta's health had been reduced by 50% .

       



  • Raids, Dungeons, and Scenarios

    • Throne of Thunder

      • Fixed an issue where bracers with a random secondary stat may be awarded to the wrong role through Raid Finder or bonus roll.

      • Fixed an issue where zone drops were incorrectly disenchanting into Haunting Spirit.

         





  • Items

    • Big Bag of Zandalari Supplies is now soulbound.

    • Dragonmaw, Reborn now has a bonus to spellpower.

    • The Drakefist Hammer, Reborn now has a bonus to spellpower.

       



  • Bug Fixes

    • Tyrannical Conquest achievement should now be correctly tracking a character's Conquest gains.

       





March 21




  • Classes


    • Warlock


      • Demonic Gateway should no longer despawn when the casting Warlock moves far away.

         





  • Quests

    • Crumbled Chamberlain: Statue pieces now do not despawn when looted, allowing other players to loot the statue piece as well.

    • Stone Cold: Fixed an issue where players were unable to interact with Grave Guardian statues.

       



  • Creatures

    • Oondastas for everyone! Oondasta now respawns much more frequently.

    • Exchange Guards have resumed their stance of not interfering with players engaged in Horde/Alliance hostilities(PvP combat).

       



  • Raids, Dungeons, and Scenarios

    • Throne of Thunder

      • Gastropod should now favor attackers that are at range.

      • Reduced the amount of creatures in the area leading up to Ji-Kun in Raid Finder.

      • Fixed an issue where players winning a bonus roll after defeating Iron Qon on Heroic mode could receive a non-Heroic version of the tier token.

      • Fixed an issue where damage from Lei Shen's Crashing Thunder, Lightning Whip, Overcharge and Discharged Energy was not being reduced by Feint.

      • Twin Consorts

        • Reduced the health of Suen and Lu'lin in 25-player Heroic mode.





    • Icecrown Citadel

      • Fixed an issue where Master Looters were unable to assign Shadowfrost Shards to another player.



    • Temple of Ahn'Qiraj

      • The Prophet Skeram has loot again and no longer creates illusions for now. He'll be back to normal in a future patch.

         





  • Items

    • Increased the cast time to perform the ritual for summonable bosses using Shan'ze Ritual Stones on the Isle of Thunder from 2 seconds to 5 seconds.

    • All uncommon(green) item drops from the Isle of Thunder should now be disenchantable.

    • Darkmoon Whistle should no longer cause other players to drop out of stealth.

    • Essence of the Breeze should now only usable while on the continent of Pandaria.

       





March 19




  • Classes


    • Monk


      • Tier-15 Mistweaver 2-piece set bonus should now increase the healing of Renewing Mist by the correct amount.



    • Paladin

      • Hand of Purity no longer reduces the damage dealt by effects that ignore immunities.

         





  • Quests

    • Captive Audience: Fixed an issue with Rune Prisons that prevented new captives from spawning.

       



  • Creatures

    • Summonable bosses on the Isle of Thunder now leash back instead of despawning when pulled too far from their spawn point.

    • Zandalari Warbringers are now immune to crowd control and interrupt effects.

    • Fixed an issue where some players may not receive loot after defeating Nalak.

       



  • Raids, Dungeons, and Scenarios

    • Mogu'shan Vaults

      • Increased the time before the gate to closes while engaging Feng the Accursed to 8 seconds, up from 3 seconds.



    • Throne of Thunder

      • Council of Elders

        • Reduced the penalty to damage taken from the Shadowed Soul debuff from 5% to 3% per stack on 10-player Heroic mode.



      • Dark Animus

        • Dark Animus will now use its abilities at more consistent intervals.

        • Interrupting Jolt now deals less damage on 10/25-player Heroic mode.

        • Explosive Slam now deals significantly less damage on 10-player Heroic mode.

        • Fixed an issue where Matter Swap could sometimes teleport players beneath the world.



      • Ji-Kun

        • Fixed an issue where Bore Worms would remain submerged.

        • Fixed an issue where Bow Fly Swarms would enter combat while remaining out of melee range.



      • Lei Shen

        • Fixed an issue where players defeating Lei Shen did not receive credit towards the Pinnacle of Storms achievement.



      • Megaera

        • Reduced the damage dealt by Megaera’s breaths and Ignite Flesh on 10-player Normal mode.

        • Reduced the damage dealt by Rampage on 10-player Normal mode.

           







  • PvP

    • Season 13 Tyrannical weapons had their item levels increased to ilevel 498, up from ilevel 493, to match Season 12 Elite weapons.

    • Season 13 Malevolent Honor gear now gives more Stamina, making them comparable to Season 12 counterparts.

       



  • Battlegrounds

    • Eye of the Storm: Horde teams are now being awarded the proper amount of victory points when holding 3 towers.

       



  • Items

    • Ra'sha's Sacrificial Dagger now has an increased cooldown for its special ability.

       



  • UI

    • There should no longer be a delay in displaying Isle of Thunder stage progression status on the World Map.

       





March 15




  • Classes


    • Death Knight


      • Fixed an issue where Chilblains may fail to apply its snare effect.



    • Druid

      • Symbiosis will now cancel properly if the Druid and the target remains separated for a period of time.



    • Hunter

      • Dire Beast summons should now have the Avoidance aura.



    • Mage

      • General

        • Incanter's Ward is no longer transferred to a Mage who Spellsteals it, but is dispelled from the target.



      • Talents

        • Living Bomb now deals 70% of its damage when used against other players, down from 100%.

        • Nether Tempest now deals 70% of its damage when used against other players, down from 100%.





    • Paladin

      • Divine Purpose should no longer activate from unsuccessful attempts to cast Inquisition.



    • Warrior

      • Glyph of Die by the Sword should now only apply its effect for Warriors that have that it set as an active glyph.

         





  • Quests

    • Be Raptor: Fixed an issue where the final cutscene may not display correctly. Players should now be able to obtain completion credit and turn the quest in.

    • Liquid Gold: Players should now be able to loot supply crates and complete the quest.

    • Lunk's Adventure: Rendan's Weakness: Iron Summit Guards should now join the conga line, allowing players to complete the quest.

       



  • Creatures

    • Arcanital Mara'kah's barrier spell now lasts 30 seconds, up from 20 seconds.

    • Players of both factions are now eligible to receive loot from Nalak when at least one of the factions has fully unlocked the Isle of Thunder.

       



  • Pet Battles

    • Resilient should now properly prevent Critter pets from being stunned by Rupture.

       



  • Raids, Dungeons, and Scenarios

    • Throne of Thunder

      • Council of Elders

        • Fixed an issue where the Council of Elders did not always drop 2 items on 10-player Normal mode.



      • Durumu the Forgotten

        • Azure Fogs are now no longer able to be damaged by area-of-effect spells when they are not revealed.



      • Twin Consorts

        • Suen's Fan of Flames now has a 50-yard range.

           







  • PvP

    • Tyrannical Conquest achievement for both factions now requires a character to obtain 25,000 Conquest points in Season 13, down from 27,000 Conquest. The tooltip and progress indicator will still display that the character needs 27,000 Conquest. This will be fixed in a future patch.

       



  • Items

    • Reduced the higher than intended drop rates for Shado-Pan Assault Insignia from Sunreaver Bounty.

       



  • UI

    • Fixed an issue where stage progression on the world map for Isle of Thunder was not displaying correctly for players outside the isle.

    • Reduced the amount of spam on Local Defense - Isle of Thunder channel while engaging Kirin Tor or Sunreaver NPCs.

       



  • Bug Fixes

    • Using a potion while under Stealth/Invisibility no longer causes the potion to go on permanent cooldown.

       





March 14




  • Classes


    • Monk


      • Chi Wave should now correctly bounce between targets that are in range.

         





  • Creatures

    • Oondasta should no longer drop Terrorful Weave for Discipline and Holy Priests, and Girdle of Dimorphodontics should no longer drop for Mages and Warlocks.

       



  • Raids, Dungeons, and Scenarios

    • The time for players to decide if they want to use a bonus roll has been increased to 3 minutes.

       



  • PvP

    • Conquest quartermasters should now be properly stocked with PvP rings, amulets, and trinkets.

       



  • Professions

    • Thunderforges on the Isle of Thunder can now also function as a normal anvil and forge.

    • Archeology

      • Mantid archeology items should now correctly award a Mantid Amber Sliver when turned in.

         







March 12




  • Classes


    • Our lead systems designer share the reasoning behind some recent class changes.

    • Death Knight

      • Blood

        • Rune Strike now deals 25% more damage.



      • Frost

        • Howling Blast had its area-of-effect splash damage equal to 50% of the damage taken by the primary target (down from 65%).



      • Unholy

        • Unholy Frenzy damage will no longer break crowd-control effects that break on damage.





    • Mage

      • Talents

        • Frost Bomb now deals 40% more damage. Frost Bomb now deals 60% of its damage when used against other players, down from 80%.

        • Living Bomb now deals 40% more damage.

        • Nether Tempest now deals 40% more damage.





    • Monk

      • Windwalker

        • Spirits summoned by Storm, Earth, and Fire should now deal the correct amount of damage with Rushing Jade Wind.





    • Priest

      • Shadow Word: Pain now deals 25% less damage.



    • Warlock

      • General

        • Corruption now deals 25% less damage.



      • Talents

        • Blood Horror now checks that the Warlock has at least 5% health before casting.



      • Demonology

        • Doom now deals 25% less damage.





    • Warrior

      • Protection

        • Deep Wounds now deals 50
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